| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 160 sceneDescription.maxSceneNodes = MAX_ANIM_MODELS + 10; in InitializeGraphics() 161 sceneDescription.maxSkeletalModels = MAX_ANIM_MODELS + 1; in InitializeGraphics() 162 sceneDescription.maxModels = MAX_ANIM_MODELS + 1; in InitializeGraphics() 163 sceneDescription.isFixedSizeMemory = false; in InitializeGraphics() 164 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 116 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 117 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 118 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 116 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 117 sceneDescription.maxSceneNodes = 256; in InitializeGraphics() 118 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 130 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 131 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 132 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 136 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 137 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 138 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 132 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 133 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 134 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 137 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 138 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 139 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 116 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 117 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 114 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 115 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 123 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 124 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 166 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 167 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 168 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 114 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 115 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 145 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 146 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 147 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 130 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 131 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 220 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 221 sceneDescription.isFixedSizeMemory = true; in InitializeGraphics() 222 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 131 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 132 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 131 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 132 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 113 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 114 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 142 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 143 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 178 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 179 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 276 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 277 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 397 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 398 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 408 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics() local 409 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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