Home
last modified time | relevance | path

Searched refs:scaleZ (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MaterialState.cpp31 f32 scaleZ = 1.0f / (farp - nearp); in CreateMatrixForLinearShadowMapTexture() local
33 m[0][0] = 0.5f * coeff * scaleZ; in CreateMatrixForLinearShadowMapTexture()
35 m[0][2] = -0.5f * scaleZ; in CreateMatrixForLinearShadowMapTexture()
39 m[1][1] = 0.5f * coeff * scaleZ; in CreateMatrixForLinearShadowMapTexture()
40 m[1][2] = -0.5f * scaleZ; in CreateMatrixForLinearShadowMapTexture()
45 m[2][2] = -scaleZ; in CreateMatrixForLinearShadowMapTexture()