Searched refs:s_WorldMatrixUpdater (Results 1 – 3 of 3) sorted by relevance
83 nw::gfx::WorldMatrixUpdater* s_WorldMatrixUpdater = NULL; variable244 s_WorldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in InitializeGraphics()270 nw::gfx::SafeDestroy(s_WorldMatrixUpdater); in TerminateGraphics()504 s_WorldMatrixUpdater->UpdateBasic( in UpdateNode()574 s_SkeletonUpdater->UpdateWorld((*model)->GetSkeleton(), *s_WorldMatrixUpdater); in UpdateNodes()
82 nw::gfx::WorldMatrixUpdater* s_WorldMatrixUpdater = NULL; variable233 s_WorldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in InitializeGraphics()250 nw::gfx::SafeDestroy(s_WorldMatrixUpdater); in TerminateGraphics()459 s_WorldMatrixUpdater->UpdateBasic( in UpdateNode()
87 nw::gfx::WorldMatrixUpdater* s_WorldMatrixUpdater = NULL; variable245 s_WorldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in InitializeGraphics()264 nw::gfx::SafeDestroy(s_WorldMatrixUpdater); in TerminateGraphics()501 s_WorldMatrixUpdater->UpdateBasic( in UpdateNode()