Searched refs:s_Viewport (Results 1 – 2 of 2) sorted by relevance
606 s_Viewport = viewport; in ActivateViewport()617 u16 x16 = static_cast<u16>(s_Viewport.GetBound().GetX()); in ActivateViewport()618 u16 y16 = static_cast<u16>(s_Viewport.GetBound().GetY()); in ActivateViewport()625 nw::ut::Float24::Float32ToBits24( s_Viewport.GetBound().GetWidth() / 2.f ), in ActivateViewport()627 (ut::Float31::Float32ToBits31( 2.f / s_Viewport.GetBound().GetWidth() ) << 1), in ActivateViewport()628 nw::ut::Float24::Float32ToBits24( s_Viewport.GetBound().GetHeight()/2.f ), in ActivateViewport()629 (ut::Float31::Float32ToBits31( 2.f / s_Viewport.GetBound().GetHeight() ) << 1), in ActivateViewport()722 static Viewport s_Viewport; variable
62 Viewport GraphicsDevice::s_Viewport; member in nw::gfx::GraphicsDevice