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Searched refs:s_UniformVertexIndex (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Common.cpp72 static const GLshort s_UniformVertexIndex[][VERTEXATTRSIZE_INDEX] = variable
80 NW_COMPILER_ASSERT(ARRAY_LENGTH(s_UniformVertexIndex) == VERTEX_MAX);
755 … glBufferData(GL_ARRAY_BUFFER, sizeof(s_UniformVertexIndex), s_UniformVertexIndex, GL_STATIC_DRAW); in InitVBO()