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Searched refs:s_StartShadowRenderCommand (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp257 StartShadowRenderCommand* s_StartShadowRenderCommand = NULL; variable
804 s_StartShadowRenderCommand = new(startShadowCommandMemory) StartShadowRenderCommand( in InitializeScenes()
812 …new(endShadowCommandMemory) EndShadowRenderCommand(commandListSwapper, s_StartShadowRenderCommand); in InitializeScenes()
836 s_DeviceAllocator.Free(s_StartShadowRenderCommand); in TerminateScenes()
912 s_StartShadowRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 0); in SubmitView()
1014 s_EndShadowRenderCommand->GetCommandSize() - s_StartShadowRenderCommand->GetCommandSize()); in ReportDemo()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp257 StartShadowRenderCommand* s_StartShadowRenderCommand = NULL; variable
874 s_StartShadowRenderCommand = new(startShadowCommandMemory) StartShadowRenderCommand( in InitializeScenes()
882 …new(endShadowCommandMemory) EndShadowRenderCommand(commandListSwapper, s_StartShadowRenderCommand); in InitializeScenes()
906 s_DeviceAllocator.Free(s_StartShadowRenderCommand); in TerminateScenes()
982 s_StartShadowRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 0); in SubmitView()
1084 s_EndShadowRenderCommand->GetCommandSize() - s_StartShadowRenderCommand->GetCommandSize()); in ReportDemo()