Searched refs:s_SkeletalModels (Results 1 – 1 of 1) sorted by relevance
103 SkeletalModelArray s_SkeletalModels; variable360 s_SkeletalModels.push_back(static_cast<nw::gfx::SkeletalModel*>(node)); in BuildResources()443 s_SkeletalModels, in BuildAnimations()480 nw::gfx::SafeDestroyAll(s_SkeletalModels); in TerminateScenes()565 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateNodes()566 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateNodes()587 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in EvaluateSkeletalAnim()588 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in EvaluateSkeletalAnim()601 SkeletalModelArray::iterator skeletalModelEnd = s_SkeletalModels.end(); in UpdateFrame()602 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateFrame()[all …]