Searched refs:s_ShadowIntensity (Results 1 – 2 of 2) sorted by relevance
271 const f32 s_ShadowIntensity = 0.2f; variable795 materialColor.SetDiffuse(s_ShadowIntensity, s_ShadowIntensity, s_ShadowIntensity); in InitializeScenes()
273 const f32 s_ShadowIntensity = 0.2f; variable702 … color.SetConstant0(1.0f - s_ShadowIntensity, 1.0f - s_ShadowIntensity, 1.0f - s_ShadowIntensity); in SetupShadowMaterial()