| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 80 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 258 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 286 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 306 nw::gfx::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 311 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 87 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 328 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 352 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 372 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 377 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 88 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 321 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 347 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 367 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 372 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 92 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 394 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 423 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 443 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 449 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 88 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 344 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 368 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 388 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 393 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 88 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 439 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 469 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 488 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 495 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 92 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 420 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 447 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 467 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 478 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 88 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 297 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 320 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 352 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 357 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 130 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 383 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in InitializeScenes() 405 &s_SceneEnvironmentSettings); in InitializeScenes() 426 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 432 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 98 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 465 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 488 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 508 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 513 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 91 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 389 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 618 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 648 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 655 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 98 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 595 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 630 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 650 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 656 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 183 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 418 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 457 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 498 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 509 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 104 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 400 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 608 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 629 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 636 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 91 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 581 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 693 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 711 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 719 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 335 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 742 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 771 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 841 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 847 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 337 SceneEnvironmentSettingArray s_SceneEnvironmentSettings; variable 805 s_SceneEnvironmentSettings.push_back(sceneEnvironmentSetting); in BuildResources() 834 s_RenderSystem->SetSceneEnvironmentSettings(s_SceneSystem, &s_SceneEnvironmentSettings); in InitializeScenes() 911 nw::ut::SafeDestroyAll(s_SceneEnvironmentSettings); in TerminateScenes() 917 s_SceneEnvironmentSettings.clear(); in TerminateScenes()
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