| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 63 nw::demo::ResourceArray s_Resources; variable 221 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 225 s_Resources.clear(); in TerminateScenes() 311 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleCtrlEmissionDemo()
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| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 62 nw::demo::ResourceArray s_Resources; variable 220 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 224 s_Resources.clear(); in TerminateScenes() 309 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleRecycleDemo()
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 66 nw::demo::ResourceArray s_Resources; variable 275 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 305 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 310 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 71 nw::demo::ResourceArray s_Resources; variable 231 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 235 s_Resources.clear(); in TerminateScenes() 322 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleChokeDemo()
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| /NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 62 nw::demo::ResourceArray s_Resources; variable 220 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 224 s_Resources.clear(); in TerminateScenes() 318 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleScaleDemo()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 74 nw::demo::ResourceArray s_Resources; variable 186 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 410 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 442 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 448 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 80 nw::demo::ResourceArray s_Resources; variable 196 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 243 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateMaterialAnimEvaluator() 616 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 649 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 655 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 70 nw::demo::ResourceArray s_Resources; variable 183 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 459 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 487 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 494 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 74 nw::demo::ResourceArray s_Resources; variable 181 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in BuildTransformAnimResource() 436 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 466 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 477 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 63 nw::demo::ResourceArray s_Resources; variable 231 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 235 s_Resources.clear(); in TerminateScenes() 326 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleApplicationDemo()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 40 nw::demo::ResourceArray s_Resources; variable 275 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, resourceData.mo… in InitializeScenes() 323 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes() 423 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 430 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 71 nw::demo::ResourceArray s_Resources; variable 344 BuildResources( nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator) ); in InitializeScenes() 371 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 376 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 68 nw::demo::ResourceArray s_Resources; variable 337 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 366 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 371 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 72 nw::demo::ResourceArray s_Resources; variable 360 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 387 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 392 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 73 nw::demo::ResourceArray s_Resources; variable 401 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SKELETAL_ANIM_R… in BuildAnimModelTemplate() 605 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 647 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 654 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 77 ResourceArray s_Resources; variable 288 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() 292 return &(s_Resources.back()); in LoadResources() 438 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 446 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 68 nw::demo::ResourceArray s_Resources; variable 312 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 351 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 356 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 82 ResourceArray s_Resources; variable 302 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() 306 return &(s_Resources.back()); in LoadResources() 480 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 488 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 78 ResourceArray s_Resources; variable 310 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() 314 return &(s_Resources.back()); in LoadResources() 481 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 490 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 76 nw::demo::ResourceArray s_Resources; variable 584 …s_LutResource = nw::demo::Utility::LoadResources(s_Resources, LUT_RESOURCE_FILE, &s_DeviceAllocato… in InitializeScenes() 590 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes() 628 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 635 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 63 nw::demo::ResourceArray s_Resources; variable 380 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 404 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 408 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 82 nw::demo::ResourceArray s_Resources; variable 480 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 507 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 512 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 314 nw::demo::ResourceArray s_Resources; variable 452 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 758 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 780 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes() 840 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 846 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 147 nw::demo::ResourceArray s_Resources; variable 449 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 497 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 508 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 316 nw::demo::ResourceArray s_Resources; variable 463 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 821 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 843 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes() 910 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 916 s_Resources.clear(); in TerminateScenes()
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