Searched refs:s_RenderTarget (Results 1 – 3 of 3) sorted by relevance
56 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable225 s_RenderTarget = in InitializeGraphics()230 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()252 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()378 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()379 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()580 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()617 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()622 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()652 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()
59 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable237 s_RenderTarget = in InitializeGraphics()242 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()266 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()419 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()420 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()627 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()665 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()670 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()700 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()
57 nw::gfx::IRenderTarget* s_RenderTarget = NULL; variable236 s_RenderTarget = in InitializeGraphics()241 NW_NULL_ASSERT(s_RenderTarget); in InitializeGraphics()272 nw::gfx::SafeDestroy(s_RenderTarget); in TerminateGraphics()401 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras()402 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()674 s_RenderContext->SetRenderTarget(s_RenderTarget); in RenderScene()711 s_UpperSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()716 s_ExtensionSwapper->MakeTransferBufferCommand(s_RenderTarget, false); in RenderScene()746 NW_NULL_ASSERT(s_RenderTarget); in DemoScene()