| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 57 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 119 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 144 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 245 s_ParticleContext); in UpdateScene() 308 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleCtrlEmissionDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 56 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 117 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 142 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 244 s_ParticleContext); in UpdateScene() 306 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleRecycleDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 65 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 126 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 151 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 255 s_ParticleContext); in UpdateScene() 319 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleChokeDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 56 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 117 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 142 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 244 s_ParticleContext); in UpdateScene() 315 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleScaleDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 57 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 120 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 145 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 255 s_ParticleContext); in UpdateScene() 323 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleApplicationDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 65 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 133 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 159 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 306 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources() 397 s_ParticleContext); in UpdateScene()
|
| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 62 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 134 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 160 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 299 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources() 392 s_ParticleContext); in UpdateScene()
|
| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 66 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 134 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 160 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 299 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources() 413 s_ParticleContext); in UpdateScene()
|
| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 62 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 134 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 160 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 275 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources() 377 s_ParticleContext); in UpdateScene()
|
| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 61 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 174 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 262 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 390 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources() 566 (*node)->Emission(s_ParticleContext); in UpdateNodes() 572 (*node)->UpdateParticles(s_ParticleContext); in UpdateNodes()
|
| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 76 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 145 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 171 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 441 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources() 533 s_ParticleContext); in UpdateScene()
|
| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 65 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable 279 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics() 307 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics() 559 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources() 755 s_ParticleContext); in UpdateScene()
|