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Searched refs:s_ParticleContext (Results 1 – 12 of 12) sorted by relevance

/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp57 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
119 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
144 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
245 s_ParticleContext); in UpdateScene()
308 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleCtrlEmissionDemo()
/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp56 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
117 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
142 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
244 s_ParticleContext); in UpdateScene()
306 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleRecycleDemo()
/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp65 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
126 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
151 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
255 s_ParticleContext); in UpdateScene()
319 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleChokeDemo()
/NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp56 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
117 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
142 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
244 s_ParticleContext); in UpdateScene()
315 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleScaleDemo()
/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp57 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
120 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
145 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
255 s_ParticleContext); in UpdateScene()
323 …nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false, s_ParticleContext); in InitializeParticleApplicationDemo()
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp65 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
133 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
159 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
306 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
397 s_ParticleContext); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp62 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
134 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
160 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
299 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
392 s_ParticleContext); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp66 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
134 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
160 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
299 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
413 s_ParticleContext); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp62 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
134 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
160 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
275 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
377 s_ParticleContext); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp61 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
174 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
262 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
390 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
566 (*node)->Emission(s_ParticleContext); in UpdateNodes()
572 (*node)->UpdateParticles(s_ParticleContext); in UpdateNodes()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp76 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
145 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
171 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
441 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
533 s_ParticleContext); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp65 nw::gfx::ParticleContext* s_ParticleContext = NULL; variable
279 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
307 nw::gfx::SafeDestroy(s_ParticleContext); in TerminateGraphics()
559 nw::gfx::ParticleUtil::SetupParticleObject(&sceneNodeArray, s_ParticleContext); in BuildResources()
755 s_ParticleContext); in UpdateScene()