Searched refs:s_GraphicsMemoryAllocator (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 21 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable 42 s_GraphicsMemoryAllocator.Initialize(deviceAllocator); in SmInitializeGraphicsSystem() 60 s_GraphicsMemoryAllocator.Finalize(); in SmFinalizeGraphicsSystem() 70 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in smAllocateGraphicsMemory() 78 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in smDeallocateGraphicsMemory()
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 41 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable 112 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 123 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory() 140 s_GraphicsMemoryAllocator.Initialize(&s_DeviceAllocator); in InitializeGraphicsSystem() 155 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 41 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable 120 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 131 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory() 148 s_GraphicsMemoryAllocator.Initialize(&s_DeviceAllocator); in InitializeGraphicsSystem() 163 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 41 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable 122 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 133 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory() 150 s_GraphicsMemoryAllocator.Initialize(&s_DeviceAllocator); in InitializeGraphicsSystem() 166 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 72 GraphicsMemoryAllocator s_GraphicsMemoryAllocator; variable 80 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory() 99 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory() 264 s_GraphicsMemoryAllocator.Finalize(); in Destroy() 1117 s_GraphicsMemoryAllocator.Finalize(); in FinalizeGraphicsSystem() 1139 s_GraphicsMemoryAllocator.Initialize(s_DeviceAllocator); in InitializeGraphicsSystem()
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