| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 73 s32 s_FrameCount = 0; variable 329 s_FrameCount = 0; in InitializeScenes() 381 s_FrameCount++; in UpdateScene() 388 nw::math::VEC3 newColor(0.0f, (s_FrameCount % 256) / 256.0f, 0.0f); in UpdateScene() 398 nw::gfx::ParticleTime newLife = (s_FrameCount % 256) / 256.0f * 100 + 1; in UpdateScene() 466 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 68 s32 s_FrameCount = 0; variable 211 s_FrameCount = 0; in InitializeScenes() 249 s_FrameCount++; in UpdateScene() 270 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 67 s32 s_FrameCount = 0; variable 210 s_FrameCount = 0; in InitializeScenes() 248 s_FrameCount++; in UpdateScene() 269 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 73 s32 s_FrameCount = 0; variable 295 s_FrameCount = 0; in InitializeScenes() 326 ++s_FrameCount; in UpdateScene() 345 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 76 s32 s_FrameCount = 0; variable 221 s_FrameCount = 0; in InitializeScenes() 259 s_FrameCount++; in UpdateScene() 280 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 67 s32 s_FrameCount = 0; variable 210 s_FrameCount = 0; in InitializeScenes() 248 s_FrameCount++; in UpdateScene() 269 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 69 s32 s_FrameCount = 0; variable 220 s_FrameCount = 0; in InitializeScenes() 259 s_FrameCount++; in UpdateScene() 280 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 72 s32 s_FrameCount = 0; variable 394 s_FrameCount = 0; in InitializeScenes() 421 float radian = static_cast<float>((s_FrameCount * 5) % (314 * 2)) * 0.01f; in UpdateScene() 457 ++s_FrameCount; in UpdateScene() 476 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 76 s32 s_FrameCount = 0; variable 361 s_FrameCount = 0; in InitializeScenes() 401 s_FrameCount++; in UpdateScene() 422 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 77 s32 s_FrameCount = 0; variable 356 s_FrameCount = 0; in InitializeScenes() 396 s_FrameCount++; in UpdateScene() 417 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 81 s32 s_FrameCount = 0; variable 432 s_FrameCount = 0; in InitializeScenes() 468 ++s_FrameCount; in UpdateScene() 487 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 77 s32 s_FrameCount = 0; variable 377 s_FrameCount = 0; in InitializeScenes() 417 s_FrameCount++; in UpdateScene() 438 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 77 s32 s_FrameCount = 0; variable 477 s_FrameCount = 0; in InitializeScenes() 519 ++s_FrameCount; in UpdateScene() 538 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 81 s32 s_FrameCount = 0; variable 456 s_FrameCount = 0; in InitializeScenes() 498 ++s_FrameCount; in UpdateScene() 517 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 119 s32 s_FrameCount = 0; variable 413 s_FrameCount = 0; in InitializeScenes() 454 ++s_FrameCount; in UpdateScene() 473 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 87 s32 s_FrameCount = 0; variable 497 s_FrameCount = 0; in InitializeScenes() 537 s_FrameCount++; in UpdateScene() 558 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 80 s32 s_FrameCount = 0; variable 627 s_FrameCount = 0; in InitializeScenes() 701 ++s_FrameCount; in UpdateScene() 720 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 87 s32 s_FrameCount = 0; variable 639 s_FrameCount = 0; in InitializeScenes() 676 ++s_FrameCount; in UpdateScene() 695 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 159 s32 s_FrameCount = 0; variable 477 s_FrameCount = 0; in InitializeScenes() 637 ++s_FrameCount; in UpdateScene() 656 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 83 s32 s_FrameCount = 0; variable 616 s_FrameCount = 0; in InitializeScenes() 666 ++s_FrameCount; in UpdateScene() 685 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 77 s32 s_FrameCount = 0; variable 700 s_FrameCount = 0; in InitializeScenes() 768 ++s_FrameCount; in UpdateScene() 787 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 321 s32 s_FrameCount = 0; variable 824 s_FrameCount = 0; in InitializeScenes() 858 float radian = static_cast<float>((s_FrameCount) % (314 * 2)) * 0.01f; in UpdateScene() 890 ++s_FrameCount; in UpdateScene() 1021 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 81 s32 s_FrameCount = 0; variable 427 s_FrameCount = 0; in InitializeScenes() 536 ++s_FrameCount; in UpdateScene()
|
| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 323 s32 s_FrameCount = 0; variable 894 s_FrameCount = 0; in InitializeScenes() 928 float radian = static_cast<float>((s_FrameCount) % (314 * 2)) * 0.01f; in UpdateScene() 960 ++s_FrameCount; in UpdateScene() 1091 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
|
| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 86 s32 s_FrameCount = 0; variable 468 s_FrameCount = 0; in InitializeScenes() 596 ++s_FrameCount; in UpdateScene()
|