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Searched refs:s_FrameCount (Results 1 – 25 of 26) sorted by relevance

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/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp73 s32 s_FrameCount = 0; variable
329 s_FrameCount = 0; in InitializeScenes()
381 s_FrameCount++; in UpdateScene()
388 nw::math::VEC3 newColor(0.0f, (s_FrameCount % 256) / 256.0f, 0.0f); in UpdateScene()
398 nw::gfx::ParticleTime newLife = (s_FrameCount % 256) / 256.0f * 100 + 1; in UpdateScene()
466 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp68 s32 s_FrameCount = 0; variable
211 s_FrameCount = 0; in InitializeScenes()
249 s_FrameCount++; in UpdateScene()
270 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp67 s32 s_FrameCount = 0; variable
210 s_FrameCount = 0; in InitializeScenes()
248 s_FrameCount++; in UpdateScene()
269 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp73 s32 s_FrameCount = 0; variable
295 s_FrameCount = 0; in InitializeScenes()
326 ++s_FrameCount; in UpdateScene()
345 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp76 s32 s_FrameCount = 0; variable
221 s_FrameCount = 0; in InitializeScenes()
259 s_FrameCount++; in UpdateScene()
280 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp67 s32 s_FrameCount = 0; variable
210 s_FrameCount = 0; in InitializeScenes()
248 s_FrameCount++; in UpdateScene()
269 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp69 s32 s_FrameCount = 0; variable
220 s_FrameCount = 0; in InitializeScenes()
259 s_FrameCount++; in UpdateScene()
280 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp72 s32 s_FrameCount = 0; variable
394 s_FrameCount = 0; in InitializeScenes()
421 float radian = static_cast<float>((s_FrameCount * 5) % (314 * 2)) * 0.01f; in UpdateScene()
457 ++s_FrameCount; in UpdateScene()
476 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp76 s32 s_FrameCount = 0; variable
361 s_FrameCount = 0; in InitializeScenes()
401 s_FrameCount++; in UpdateScene()
422 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp77 s32 s_FrameCount = 0; variable
356 s_FrameCount = 0; in InitializeScenes()
396 s_FrameCount++; in UpdateScene()
417 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp81 s32 s_FrameCount = 0; variable
432 s_FrameCount = 0; in InitializeScenes()
468 ++s_FrameCount; in UpdateScene()
487 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp77 s32 s_FrameCount = 0; variable
377 s_FrameCount = 0; in InitializeScenes()
417 s_FrameCount++; in UpdateScene()
438 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp77 s32 s_FrameCount = 0; variable
477 s_FrameCount = 0; in InitializeScenes()
519 ++s_FrameCount; in UpdateScene()
538 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp81 s32 s_FrameCount = 0; variable
456 s_FrameCount = 0; in InitializeScenes()
498 ++s_FrameCount; in UpdateScene()
517 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp119 s32 s_FrameCount = 0; variable
413 s_FrameCount = 0; in InitializeScenes()
454 ++s_FrameCount; in UpdateScene()
473 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp87 s32 s_FrameCount = 0; variable
497 s_FrameCount = 0; in InitializeScenes()
537 s_FrameCount++; in UpdateScene()
558 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp80 s32 s_FrameCount = 0; variable
627 s_FrameCount = 0; in InitializeScenes()
701 ++s_FrameCount; in UpdateScene()
720 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp87 s32 s_FrameCount = 0; variable
639 s_FrameCount = 0; in InitializeScenes()
676 ++s_FrameCount; in UpdateScene()
695 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp159 s32 s_FrameCount = 0; variable
477 s_FrameCount = 0; in InitializeScenes()
637 ++s_FrameCount; in UpdateScene()
656 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp83 s32 s_FrameCount = 0; variable
616 s_FrameCount = 0; in InitializeScenes()
666 ++s_FrameCount; in UpdateScene()
685 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp77 s32 s_FrameCount = 0; variable
700 s_FrameCount = 0; in InitializeScenes()
768 ++s_FrameCount; in UpdateScene()
787 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp321 s32 s_FrameCount = 0; variable
824 s_FrameCount = 0; in InitializeScenes()
858 float radian = static_cast<float>((s_FrameCount) % (314 * 2)) * 0.01f; in UpdateScene()
890 ++s_FrameCount; in UpdateScene()
1021 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp81 s32 s_FrameCount = 0; variable
427 s_FrameCount = 0; in InitializeScenes()
536 ++s_FrameCount; in UpdateScene()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp323 s32 s_FrameCount = 0; variable
894 s_FrameCount = 0; in InitializeScenes()
928 float radian = static_cast<float>((s_FrameCount) % (314 * 2)) * 0.01f; in UpdateScene()
960 ++s_FrameCount; in UpdateScene()
1091 (s_FrameCount % NW_LOAD_METER_INTERVAL == 0) in ReportDemo()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp86 s32 s_FrameCount = 0; variable
468 s_FrameCount = 0; in InitializeScenes()
596 ++s_FrameCount; in UpdateScene()

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