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Searched refs:s_FragmentLights (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp101 FragmentLightArray s_FragmentLights; variable
348 s_FragmentLights.push_back(static_cast<nw::gfx::FragmentLight*>(node)); in BuildResources()
436 nw::gfx::SafeDestroyAll(s_FragmentLights); in TerminateScenes()
512 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()
513 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes()
549 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()
550 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment()
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp104 FragmentLightArray s_FragmentLights; variable
371 s_FragmentLights.push_back(static_cast<nw::gfx::FragmentLight*>(node)); in BuildResources()
479 nw::gfx::SafeDestroyAll(s_FragmentLights); in TerminateScenes()
557 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in UpdateNodes()
558 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes()
635 FragmentLightArray::iterator lightEnd = s_FragmentLights.end(); in SetEnvironment()
636 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment()