Searched refs:s_DepthRangeFar (Results 1 – 2 of 2) sorted by relevance
147 s_DepthRangeFar = nw::ut::Clamp(far, 0.0f, 1.0f); in SetDepthRange()148 s_DepthRange24 = ut::Float24::Float32ToBits24(s_DepthRangeNear - s_DepthRangeFar); in SetDepthRange()745 static f32 s_DepthRangeFar; variable972 offset = (s_DepthRangeNear - s_DepthRangeFar) * s_PolygonOffsetUnit; in ActivatePolygonOffset()
41 f32 GraphicsDevice::s_DepthRangeFar = 1.0f; member in nw::gfx::GraphicsDevice