Searched refs:s_DepthFormat (Results 1 – 2 of 2) sorted by relevance
38 u32 GraphicsDevice::s_DepthFormat = RENDER_DEPTH_FORMAT_24_STENCIL8; member in nw::gfx::GraphicsDevice
174 s_DepthFormat = format; in SetDepthFormat()742 static u32 s_DepthFormat; variable987 if (s_DepthFormat == RENDER_DEPTH_FORMAT_16) in ActivatePolygonOffset()