Searched refs:s_CommandListSwapper (Results 1 – 5 of 5) sorted by relevance
65 nw::demo::CommandListSwapper* s_CommandListSwapper = NULL; variable200 s_CommandListSwapper = in InitializeGraphics()202 s_CommandListSwapper->Bind(); in InitializeGraphics()255 nw::gfx::SafeDestroy(s_CommandListSwapper); in TerminateGraphics()583 s_CommandListSwapper->StartCommandSave(); in RenderScene()612 s_CommandListSwapper->EndCommandSave(); in RenderScene()616 s_CommandListSwapper->ReuseCommand(false); in RenderScene()621 s_CommandListSwapper->ReuseCommand(false); in RenderScene()624 s_CommandListSwapper->WaitDone(); in RenderScene()625 s_CommandListSwapper->RunAsync(); in RenderScene()[all …]
70 nw::demo::CommandListSwapper* s_CommandListSwapper = NULL; variable212 s_CommandListSwapper = in InitializeGraphics()214 s_CommandListSwapper->Bind(); in InitializeGraphics()269 nw::gfx::SafeDestroy(s_CommandListSwapper); in TerminateGraphics()631 s_CommandListSwapper->StartCommandSave(); in RenderScene()660 s_CommandListSwapper->EndCommandSave(); in RenderScene()664 s_CommandListSwapper->ReuseCommand(false); in RenderScene()669 s_CommandListSwapper->ReuseCommand(false); in RenderScene()672 s_CommandListSwapper->WaitDone(); in RenderScene()673 s_CommandListSwapper->RunAsync(); in RenderScene()[all …]
66 nw::demo::CommandListSwapper* s_CommandListSwapper = NULL; variable211 s_CommandListSwapper = in InitializeGraphics()213 s_CommandListSwapper->Bind(); in InitializeGraphics()275 nw::gfx::SafeDestroy(s_CommandListSwapper); in TerminateGraphics()677 s_CommandListSwapper->StartCommandSave(); in RenderScene()706 s_CommandListSwapper->EndCommandSave(); in RenderScene()710 s_CommandListSwapper->ReuseCommand(false); in RenderScene()715 s_CommandListSwapper->ReuseCommand(false); in RenderScene()718 s_CommandListSwapper->WaitDone(); in RenderScene()719 s_CommandListSwapper->RunAsync(); in RenderScene()[all …]
27 CommandListSwapper* CommandListSwapper::s_CommandListSwapper = NULL; member in nw::demo::CommandListSwapper87 s_CommandListSwapper = this; in CommandListSwapper()290 if ( s_CommandListSwapper ) in CommandListCallback()292 s_CommandListSwapper->SetGpuProfilingTick(id); in CommandListCallback()
326 static CommandListSwapper* s_CommandListSwapper; variable