Searched refs:s_CameraRoot (Results 1 – 2 of 2) sorted by relevance
96 nw::gfx::SceneNode* s_CameraRoot = NULL; variable275 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()276 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()279 s_SceneRootInvisible->AttachChild(s_CameraRoot); in BuildRootNodes()280 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()482 ReattachObjectByName("CameraAnim", s_CameraRoot); in ReattachObjects()515 s_SceneRoot->DetachChild(s_CameraRoot); in ToggleAnimationMode()516 s_SceneRootInvisible->AttachChild(s_CameraRoot); in ToggleAnimationMode()558 s_SceneRootInvisible->DetachChild(s_CameraRoot); in ToggleAnimationMode()559 s_SceneRoot->AttachChild(s_CameraRoot); in ToggleAnimationMode()[all …]
69 nw::gfx::TransformNode* s_CameraRoot = NULL; variable163 NW_ASSERT(s_CameraRoot == NULL); in BuildRootNodes()164 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()167 s_SceneRoot->AttachChild(s_CameraRoot); in BuildRootNodes()168 NW_NULL_ASSERT(s_CameraRoot); in BuildRootNodes()219 s_CameraRoot->AttachChild(s_BaseCamera); in BuildCameras()410 s_CameraRoot = NULL; in TerminateScenes()425 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_CameraRoot); in UpdateScene()