Home
last modified time | relevance | path

Searched refs:s_AnimModelSetTemplate (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp109 AnimModelSet s_AnimModelSetTemplate; variable
277 nw::gfx::SafeDestroy(s_AnimModelSetTemplate.evaluator); in TerminateAnim()
350 s_AnimModelSetTemplate.skeletalModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(node); in BuildResources()
399 NW_NULL_ASSERT(s_AnimModelSetTemplate.skeletalModel); in BuildAnimModelTemplate()
404s_AnimModelSetTemplate.skeletalModel->GetSkeleton()->GetResSkeleton().SetFlags(nw::gfx::ResSkeleto… in BuildAnimModelTemplate()
406 s_AnimModelSetTemplate.resAnim = resourceSet->resource.GetSkeletalAnims(0); in BuildAnimModelTemplate()
407s_AnimModelSetTemplate.evaluator = InitializeSkeletalAnim(s_AnimModelSetTemplate.skeletalModel, s_… in BuildAnimModelTemplate()
498 .SharedSkeleton( s_AnimModelSetTemplate.skeletalModel->GetSkeleton() ) in DuplicateModel()
499 .SharedMaterialModel( s_AnimModelSetTemplate.skeletalModel ) in DuplicateModel()
500 ….Create(NULL, nw::gfx::ResSceneObject(s_AnimModelSetTemplate.skeletalModel->GetResModel()), &s_Dev… in DuplicateModel()
[all …]