Searched refs:rotateMatrixY (Results 1 – 1 of 1) sorted by relevance
104 math::MTX34 rotateMatrixY; in Update() local107 math::MTX34RotXYZRad(&rotateMatrixY, 0.0f, this->m_Resource.GetViewRotate().y, 0.0f); in Update()111 math::MTX34Mult(&transformMatrix, &transformMatrix, &rotateMatrixY); in Update()