Searched refs:rotateMatrixX (Results 1 – 1 of 1) sorted by relevance
103 math::MTX34 rotateMatrixX; in Update() local106 math::MTX34RotXYZRad(&rotateMatrixX, this->m_Resource.GetViewRotate().x, 0.0f, 0.0f); in Update()110 math::MTX34Mult(&transformMatrix, &rotateMatrixZ, &rotateMatrixX); in Update()