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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_RotateViewUpdater.cpp103 math::MTX34 rotateMatrixX; in Update() local
106 math::MTX34RotXYZRad(&rotateMatrixX, this->m_Resource.GetViewRotate().x, 0.0f, 0.0f); in Update()
110 math::MTX34Mult(&transformMatrix, &rotateMatrixZ, &rotateMatrixX); in Update()