Searched refs:revision (Results 1 – 19 of 19) sorted by relevance
153 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
107 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
170 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
221 u32 GetRevision() const { return this->GetHeader().revision; } in GetRevision()
498 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
147 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
683 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
140 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
1480 u32 GetRevision() const { return this->GetHeader().revision; } in NW_RES_CTOR_INHERIT()
115 ResU32 revision; // リビジョン : 4 Byte member
432 ResU32 revision; member476 u32 GetRevision() const { return ref().revision; } in GetRevision()
113 resAmbientLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResAmbientLight()
115 resHemiSphereLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResHemiSphereLight()
133 resVertexLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResVertexLight()
132 resFragmentLight->m_Header.revision = ResLight::BINARY_REVISION; in CreateResFragmentLight()
115 resFog->m_Header.revision = ResFog::BINARY_REVISION; in CreateResFog()
238 resCamera->m_Header.revision = ResCamera::BINARY_REVISION; in Create()
589 textureData->m_Header.revision = ResImageTexture::BINARY_REVISION; in Create()724 textureData->m_Header.revision = ResShadowTexture::BINARY_REVISION; in Create()
532 data->m_Header.revision = ResAnim::BINARY_REVISION; in CreateEmptyResAnim()