Searched refs:results (Results 1 – 2 of 2) sorted by relevance
404 void SetTraversalResults(bit32 results) in SetTraversalResults() argument406 this->m_TraversalResults = results; in SetTraversalResults()410 bool IsEnabledResults(bit32 results) const in IsEnabledResults() argument412 return ut::CheckFlag(m_TraversalResults, results); in IsEnabledResults()416 void EnableTraversalResults(bit32 results) in EnableTraversalResults() argument418 this->m_TraversalResults = ut::EnableFlag(this->m_TraversalResults, results); in EnableTraversalResults()422 void DisableTraversalResults(bit32 results) in DisableTraversalResults() argument424 this->m_TraversalResults = ut::DisableFlag(this->m_TraversalResults, results); in DisableTraversalResults()661 bit32 results = this->GetTraversalResults(); in InheritTraversalResults() local673 results = ut::EnableFlag(results, SceneNode::FLAG_IS_VISIBLE); in InheritTraversalResults()[all …]
341 bit32 results = this->GetTraversalResults(); in InheritTraversalResults() local345 results = ut::EnableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults()349 results = ut::DisableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults()353 results = ut::EnableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults()357 results = ut::DisableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults()360 this->SetTraversalResults(results); in InheritTraversalResults()