Searched refs:reserve (Results 1 – 5 of 5) sorted by relevance
378 bool reserve(int reserveSize);544 bool Reserve(int reserveSize) { return this->reserve( reserveSize ); } in Reserve()790 MoveArray<TElement>::reserve(int reserveSize) in reserve() function859 result = reserve(newCapacity); in push_back()905 bool result = reserve(size); in assign()992 if (!reserve(max)) in resize()
215 u16 reserve; member262 u16 reserve; member
512 u16 reserve; in GetShaderOutputRegisterMap() member
30 m_UniformLocations.reserve(SHADER_UNIFORM_COUNT); in BuildUniformLocations()
1651 ut::ResU8 reserve[2]; member