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Searched refs:resTorusMaterial (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp526 …nw::gfx::res::ResMaterial resTorusMaterial = s_BufferTorus->GetMaterial(0)->GetMaterialColorResMat… in ChangeMaterial() local
527 NW_ASSERT(resTorusMaterial.IsValid()); in ChangeMaterial()
528 nw::gfx::res::ResMaterialColor resMaterialColor = resTorusMaterial.GetMaterialColor(); in ChangeMaterial()
539 …nw::gfx::res::ResMaterial resTorusMaterial = s_TextureTorus->GetMaterial(0)->GetTextureMapperResMa… in ChangeMaterial() local
540 NW_ASSERT(resTorusMaterial.IsValid()); in ChangeMaterial()
541 nw::gfx::res::ResTextureMapper resTextureMapper = resTorusMaterial.GetTextureMappers(0); in ChangeMaterial()
547 resTorusMaterial.SetTextureMappersHash(0x0); in ChangeMaterial()
552 …nw::gfx::res::ResMaterial resTorusMaterial = s_LutTorus->GetMaterial(0)->GetFragmentLightingTableR… in ChangeMaterial() local
553 NW_ASSERT(resTorusMaterial.IsValid()); in ChangeMaterial()
554 …nw::gfx::res::ResFragmentLightingTable resFragmentLightingLut = resTorusMaterial.GetFragmentShader… in ChangeMaterial()
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