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Searched refs:resTextureCoordinatorsMaterial (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleMaterialActivator.cpp95 ResMaterial resTextureCoordinatorsMaterial = original; in Activate() local
96 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate()
100 …:ActivateParticleTextureCoordinators(renderContext, shaderProgram, resTextureCoordinatorsMaterial); in Activate()
Dgfx_MaterialActivator.cpp104 const ResMaterial resTextureCoordinatorsMaterial = material->GetTextureCoordinatorResMaterial(); in Activate() local
105 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate()
109 …alState::ActivateTextureCoordinators(renderContext, shaderProgram, resTextureCoordinatorsMaterial); in Activate()
Dgfx_SimpleMaterialActivator.cpp117 ResMaterial resTextureCoordinatorsMaterial = original; in Activate() local
118 u32 textureCoordinatorHash = resTextureCoordinatorsMaterial.GetTextureCoordinatorsHash(); in Activate()
122 …alState::ActivateTextureCoordinators(renderContext, shaderProgram, resTextureCoordinatorsMaterial); in Activate()