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Searched refs:resShaderParameterMaterial (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MaterialActivator.cpp69 const ResMaterial resShaderParameterMaterial = material->GetShaderParameterResMaterial(); in Activate() local
70 u32 shaderParametersHash = resShaderParameterMaterial.GetShaderParametersHash(); in Activate()
77 internal::MaterialState::ActivateShaderParameter(shaderProgram, resShaderParameterMaterial); in Activate()
128 …bool lightEnabled = ut::CheckFlag(resShaderParameterMaterial.GetFlags(), ResMaterialData::FLAG_FRA… in Activate()
Dgfx_SimpleMaterialActivator.cpp82 ResMaterial resShaderParameterMaterial = original; in Activate() local
83 u32 shaderParametersHash = resShaderParameterMaterial.GetShaderParametersHash(); in Activate()
90 internal::MaterialState::ActivateShaderParameter(shaderProgram, resShaderParameterMaterial); in Activate()