Searched refs:resParticleSet (Results 1 – 5 of 5) sorted by relevance
71 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetMemorySizeInternal() local79 resParticleSet.GetParticleCollection().GetCapacity()); in GetMemorySizeInternal()88 resParticleSet, in GetMemorySizeInternal()105 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetDeviceMemorySizeInternal() local112 pSize, resParticleSet.GetParticleCollection().GetCapacity()); in GetDeviceMemorySizeInternal()114 ParticleSet::GetDeviceMemorySizeInternal(pSize, resParticleSet); in GetDeviceMemorySizeInternal()160 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in Create() local168 resParticleSet.GetParticleCollection().GetCapacity(), in Create()187 resParticleSet, in Create()
264 const ResParticleSet& resParticleSet = particleSet->GetResParticleSet(); in RenderParticleShape() local276 if (resParticleSet.GetIsBufferFlushEnabled()) in RenderParticleShape()419 const ResParticleShapeBuilder& resShapeBuilder = resParticleSet.GetParticleShapeBuilder(); in RenderParticleShape()
252 ResParticleSet resParticleSet) in CreatePrimitiveCommandCache() argument274 switch (resParticleSet.GetParticleShapeBuilder().GetTypeInfo()) in CreatePrimitiveCommandCache()
68 ResParticleSet resParticleSet = this->GetParticleSets(i); in ForeachParticleSet() local69 function(resParticleSet); in ForeachParticleSet()
123 void operator()(ResParticleSet resParticleSet) const in operator()125 resParticleSet.SetIsBufferFlushEnabled(m_Flag); in operator()