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Searched refs:resFragmentLightingTable (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Material.cpp195 ResFragmentLightingTable resFragmentLightingTable = in GetMemorySizeInternal() local
199 if (resFragmentLightingTable.GetReflectanceRSampler().IsValid()) in GetMemorySizeInternal()
203 if (resFragmentLightingTable.GetReflectanceGSampler().IsValid()) in GetMemorySizeInternal()
207 if (resFragmentLightingTable.GetReflectanceBSampler().IsValid()) in GetMemorySizeInternal()
211 if (resFragmentLightingTable.GetDistribution0Sampler().IsValid()) in GetMemorySizeInternal()
215 if (resFragmentLightingTable.GetDistribution1Sampler().IsValid()) in GetMemorySizeInternal()
219 if (resFragmentLightingTable.GetFresnelSampler().IsValid()) in GetMemorySizeInternal()
467 ResFragmentLightingTable resFragmentLightingTable = in CopyResMaterial() local
469 if (resFragmentLightingTable.IsValid()) in CopyResMaterial()
472 this->CopyResFragmentLightingTable(allocator, resFragmentLightingTable); in CopyResMaterial()
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Dgfx_MaterialActivator.cpp149 …const ResFragmentLightingTable resFragmentLightingTable = resFramgnetLightingTableResMaterial.GetF… in Activate() local
150 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
Dgfx_SimpleMaterialActivator.cpp156 …ResFragmentLightingTable resFragmentLightingTable =original.GetFragmentShader().GetFragmentLightin… in Activate() local
161 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp398 … ResFragmentLightingTable resFragmentLightingTable = resFragmentShader.GetFragmentLightingTable(); in CalcFragmentLightingTableHash() local
399 NW_ASSERT(resFragmentLightingTable.IsValid()); in CalcFragmentLightingTableHash()
404 if (resFragmentLightingTable.GetDistribution0Sampler().IsValid()) in CalcFragmentLightingTableHash()
406 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetDistri… in CalcFragmentLightingTableHash()
414 if (resFragmentLightingTable.GetDistribution1Sampler().IsValid()) in CalcFragmentLightingTableHash()
416 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetDistri… in CalcFragmentLightingTableHash()
425 if (resFragmentLightingTable.GetReflectanceRSampler().IsValid()) in CalcFragmentLightingTableHash()
427 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetReflec… in CalcFragmentLightingTableHash()
436 if (resFragmentLightingTable.GetReflectanceGSampler().IsValid()) in CalcFragmentLightingTableHash()
438 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetReflec… in CalcFragmentLightingTableHash()
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Dgfx_ResFragmentShader.cpp34 ResFragmentLightingTable resFragmentLightingTable = this->GetFragmentLightingTable(); in Setup() local
35 result |= resFragmentLightingTable.Setup(allocator, graphicsFile); in Setup()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_Material.h343 ResFragmentLightingTable resFragmentLightingTable);