Searched refs:resFragmentLighting (Results 1 – 2 of 2) sorted by relevance
132 …const ResFragmentLighting resFragmentLighting = resFragmentLightingResMaterial.GetFragmentShader()… in Activate() local133 …reflectionEnabled = ut::CheckFlag(resFragmentLighting.GetFlags(), ResFragmentLightingData::FLAG_RE… in Activate()140 … internal::MaterialState::ActivateFragmentLighting(sceneEnvironment, resFragmentLighting); in Activate()150 …internal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTab… in Activate()
144 ResFragmentLighting resFragmentLighting =original.GetFragmentShader().GetFragmentLighting(); in Activate() local145 …reflectionEnabled = ut::CheckFlag(resFragmentLighting.GetFlags(), ResFragmentLightingData::FLAG_RE… in Activate()152 … internal::MaterialState::ActivateFragmentLighting(sceneEnvironment, resFragmentLighting); in Activate()161 …internal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTab… in Activate()