Searched refs:queueMemory (Results 1 – 1 of 1) sorted by relevance
400 void* queueMemory = allocator->Alloc<BasicRenderQueue>(1); in Create() local401 NW_NULL_ASSERT(queueMemory); in Create()405 queue = new(queueMemory) BasicRenderQueue(allocator, m_MaxRenderElements); in Create()409 queue = new(queueMemory) BasicRenderQueue(allocator); in Create()