Searched refs:previousDescription (Results 1 – 1 of 1) sorted by relevance
463 ResShaderProgramDescription previousDescription = in ActivateShaderProgram() local466 if ( previousDescription != description ) in ActivateShaderProgram()469 if ( previousDescription.IsValid() && in ActivateShaderProgram()470 previousDescription.GetGeometryShaderIndex() >= 0 && in ActivateShaderProgram()