Searched refs:posy (Results 1 – 2 of 2) sorted by relevance
43 f32 posy = 0.f; in GetRect() local63 posy = SM_LOWER_SCREEN_HALF_SIZE_H - pos.y; in GetRect()67 posy = SM_LOWER_SCREEN_HALF_SIZE_H - pos.y - rect.GetHeight()/2.f; in GetRect()71 posy = SM_LOWER_SCREEN_HALF_SIZE_H - pos.y; in GetRect()75 rect.MoveTo( posx, posy ); in GetRect()
48 f32 posy = static_cast<f32>(y); in CheckInner() local61 if ( coly < posy ) in CheckInner()63 if ( posy < coly + colh ) in CheckInner()