Searched refs:poseTransforms (Results 1 – 3 of 3) sorted by relevance
36 Skeleton::TransformPose::TransformArray poseTransforms, in Create() argument61 poseTransforms, in Create()
59 … Skeleton::TransformPose::TransformArray poseTransforms(resSkeleton.GetBonesCount(), allocator); in Create() local65 poseTransforms.PushBackFast(*bone); in Create()71 poseTransforms, in Create()
56 Skeleton::TransformPose::TransformArray poseTransforms,178 Skeleton::TransformPose::TransformArray poseTransforms, in StandardSkeleton() argument183 m_Pose(poseTransforms), in StandardSkeleton()