Searched refs:pointCount (Results 1 – 2 of 2) sorted by relevance
309 GraphicsDrawing::FillTriangles( const math::VEC2* pPointArray, s32 pointCount, ut::Color8 color ) in FillTriangles() argument312 NW_ASSERT( pointCount > 0 ); in FillTriangles()320 glDrawArrays ( GL_TRIANGLES, 0, pointCount); in FillTriangles()
209 void FillTriangles( const math::VEC2* pPointArray, s32 pointCount, ut::Color8 color );