Searched refs:playerId (Results 1 – 10 of 10) sorted by relevance
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundArchivePlayer.cpp | 170 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize() local 172 m_pSoundPlayers[ playerId ].StopAllSound(0); in Finalize() 654 SoundPlayer& SoundArchivePlayer::GetSoundPlayer( SoundArchive::ItemId playerId ) in GetSoundPlayer() argument 656 u32 itemIndex = internal::Util::GetItemIndex( playerId ); in GetSoundPlayer() 665 SoundArchive::ItemId playerId = m_pSoundArchive->GetItemId( pStr ); in GetSoundPlayer() local 666 NW_ASSERT( playerId != SoundArchive::INVALID_ID ); in GetSoundPlayer() 667 return GetSoundPlayer( playerId ); in GetSoundPlayer() 786 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl() local 802 playerId = startInfo->playerId; in detail_SetupSoundImpl() 843 SoundPlayer& player = GetSoundPlayer( playerId ); in detail_SetupSoundImpl()
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| D | snd_HioSoundArchive.cpp | 179 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader() 259 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() local 261 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader() 263 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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| D | snd_SoundArchiveFileReader.cpp | 206 info->playerId = data->playerId; in ReadSoundInfo() 231 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo() argument 236 const SoundArchiveFile::PlayerInfo* data = m_pInfoBlockBody->GetPlayerInfo( playerId ); in ReadPlayerInfo()
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| D | snd_RomSoundArchive.cpp | 292 soundId, ret, info.fileId, info.playerId, info.actorPlayerId, type ); in LoadHeader() 372 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() local 374 bool ret = m_ArchiveReader.ReadPlayerInfo( playerId, &info ); in LoadHeader() 376 playerId, ret, info.playableSoundMax, info.playerHeapSize ); in LoadHeader()
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| D | snd_SoundArchive.cpp | 161 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo() argument 163 return m_pFileReader->ReadPlayerInfo( playerId, info ); in ReadPlayerInfo()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundArchive.h | 130 ItemId playerId; //!< サウンドを再生するときに使用されるプレイヤーの ID です。 member 894 bool ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const;
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| D | snd_SoundStartable.h | 311 SoundArchive::ItemId playerId; member
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| D | snd_SoundArchiveFileReader.h | 84 SoundArchive::ItemId playerId,
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| D | snd_SoundArchiveFile.h | 228 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const; 265 ut::ResU32 playerId; member
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| D | snd_SoundArchivePlayer.h | 313 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId );
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