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Searched refs:pitchRatio (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_WaveSoundPlayer.cpp476 float pitchRatio = 1.0f; in UpdateChannel() local
477 pitchRatio *= GetPitch(); in UpdateChannel()
478 pitchRatio *= m_WaveSoundInfo.pitch; in UpdateChannel()
538 m_pChannel->SetUserPitchRatio( pitchRatio ); in UpdateChannel()
Dsnd_SequenceTrack.cpp394 float pitchRatio = m_pSequenceSoundPlayer->GetPitch() * m_ExtPitch; in UpdateChannelParam() local
443 channel->SetUserPitchRatio( pitchRatio ); in UpdateChannelParam()
Dsnd_StreamSoundPlayer.cpp1186 f32 pitchRatio = 1.0f; in UpdateVoiceParams() local
1187 pitchRatio *= GetPitch(); in UpdateVoiceParams()
1235 voice->SetPitch( pitchRatio ); in UpdateVoiceParams()
1255 voice->SetPitch( pitchRatio ); in UpdateVoiceParams()
/NW4C-1.2.23/include/nw/snd/
Dsnd_Channel.h162 void SetUserPitchRatio( f32 pitchRatio ) { m_UserPitchRatio = pitchRatio; } in SetUserPitchRatio() argument