Searched refs:percentage (Results 1 – 1 of 1) sorted by relevance
581 f32 percentage = ( limit - nonFilledBufferBlock ) * 100.0f / limit; in GetFilledBufferPercentage() local582 percentage = ut::Max( percentage, 0.0f ); in GetFilledBufferPercentage()584 return percentage; in GetFilledBufferPercentage()