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/NW4C-1.2.23/sources/libraries/snd/
Dsnd_StreamSoundPlayer.cpp581 f32 percentage = ( limit - nonFilledBufferBlock ) * 100.0f / limit; in GetFilledBufferPercentage() local
582 percentage = ut::Max( percentage, 0.0f ); in GetFilledBufferPercentage()
584 return percentage; in GetFilledBufferPercentage()