Searched refs:parentWorldTransform (Results 1 – 4 of 4) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SkeletonUpdater.cpp | 90 const CalculatedTransform* parentWorldTransform; in UpdateWorld() local 97 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateWorld() 102 … parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld() 109 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld() 116 *parentWorldTransform, in UpdateWorld() 135 const CalculatedTransform* parentWorldTransform; in UpdateWorld() local 142 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateWorld() 147 … parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld() 154 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld() 161 *parentWorldTransform, in UpdateWorld() [all …]
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| D | gfx_WorldMatrixUpdater.cpp | 63 const CalculatedTransform& parentWorldTransform, in CalculateWorldXsi() argument 72 const math::MTX34& parentMatrix = parentWorldTransform.TransformMatrix(); in CalculateWorldXsi() 82 …bool isParentScaleOne = parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE… in CalculateWorldXsi() 83 const math::VEC3& parentScale = parentWorldTransform.m_Scale; in CalculateWorldXsi() 123 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldXsi() 129 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldXsi() 139 const CalculatedTransform& parentWorldTransform, in CalculateWorldMayaSsc() argument 146 const math::MTX34& parentMatrix = parentWorldTransform.m_TransformMatrix; in CalculateWorldMayaSsc() 198 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc() 204 math::VEC3Mult(scale, &parentWorldTransform.m_Scale, &localTransform.m_Scale); in CalculateWorldMayaSsc() [all …]
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| D | gfx_TransformNode.cpp | 191 const CalculatedTransform* parentWorldTransform; in UpdateTransform() local 196 parentWorldTransform = &CalculatedTransform::Identity(); in UpdateTransform() 201 parentWorldTransform = &this->GetParent()->TrackbackWorldTransform(); in UpdateTransform() 209 *parentWorldTransform, in UpdateTransform()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_WorldMatrixUpdater.h | 85 const CalculatedTransform& parentWorldTransform, 101 const CalculatedTransform& parentWorldTransform, 116 const CalculatedTransform& parentWorldTransform, 131 const CalculatedTransform& parentWorldTransform, 138 const CalculatedTransform& parentWorldTransform, 145 const CalculatedTransform& parentWorldTransform, 215 const CalculatedTransform& parentWorldTransform, in UpdateMaya() argument 230 parentWorldTransform, in UpdateMaya() 240 parentWorldTransform, in UpdateMaya() 266 const CalculatedTransform& parentWorldTransform, in UpdateBasic() argument [all …]
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