Home
last modified time | relevance | path

Searched refs:parentWorldMatrix (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_TransformNode.h276 const math::MTX34& parentWorldMatrix = this->TrackbackWorldMatrix(); in CalcInheritingDiretion() local
278 parentWorldMatrix.f._00 * direction.x + in CalcInheritingDiretion()
279 parentWorldMatrix.f._01 * direction.y + in CalcInheritingDiretion()
280 parentWorldMatrix.f._02 * direction.z; in CalcInheritingDiretion()
283 parentWorldMatrix.f._10 * direction.x + in CalcInheritingDiretion()
284 parentWorldMatrix.f._11 * direction.y + in CalcInheritingDiretion()
285 parentWorldMatrix.f._12 * direction.z; in CalcInheritingDiretion()
288 parentWorldMatrix.f._20 * direction.x + in CalcInheritingDiretion()
289 parentWorldMatrix.f._21 * direction.y + in CalcInheritingDiretion()
290 parentWorldMatrix.f._22 * direction.z; in CalcInheritingDiretion()