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Searched refs:panRange (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp282 f32 panRange, in CalcPanImpl() argument
301 panRange, in CalcPanImpl()
315 panRange, in CalcPanImpl()
330 CalcPanSurround( pos, interiorSize, actorDistance, panRange, in CalcPanImpl()
340 f32 panRange, in CalcPanSurround() argument
418 x *= panRange; in CalcPanSurround()
419 z *= panRange; in CalcPanSurround()
429 f32 panRange,
481 x *= panRange;
Dsnd_SequenceSoundPlayer.cpp367 void SequenceSoundPlayer::SetPanRange( float panRange ) in SetPanRange() argument
369 m_PanRange = panRange; in SetPanRange()
536 void SequenceSoundPlayer::SetTrackPanRange( u32 trackBitFlag, float panRange ) in SetTrackPanRange() argument
538 SetTrackParam( trackBitFlag, &SequenceTrack::SetPanRange, panRange ); in SetTrackPanRange()
Dsnd_WaveSoundPlayer.cpp202 void WaveSoundPlayer::SetPanRange( float panRange ) in SetPanRange() argument
204 m_PanRange = panRange; in SetPanRange()
Dsnd_SequenceSound.cpp582 void SequenceSound::SetTrackPanRange( u32 trackBitFlag, f32 panRange ) in SetTrackPanRange() argument
590 command->value = panRange; in SetTrackPanRange()
/NW4C-1.2.23/include/nw/snd/
Dsnd_Sound3DCalculator.h203 f32 panRange,
215 f32 panRange,
227 f32 panRange,
Dsnd_Sound3DManager.h353 void SetPanRange( f32 panRange ) { m_PanRange = panRange; } in SetPanRange() argument
Dsnd_SequenceTrack.h181 void SetPanRange( float panRange ) { m_PanRange = panRange; } in SetPanRange() argument
Dsnd_SequenceSoundPlayer.h197 void SetPanRange( float panRange );
215 void SetTrackPanRange( u32 trackBitFlag, float panRange );
Dsnd_WaveSoundPlayer.h132 void SetPanRange( float panRange );
Dsnd_SequenceSound.h135 void SetTrackPanRange( u32 trackBitFlag, f32 panRange );