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Searched refs:pSkelModel (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
DGfxCtrl.cpp235 nw::gfx::SkeletalModel* pSkelModel = nw::ut::DynamicCast<nw::gfx::SkeletalModel*>(pAddNode); in CreateModel() local
236 pModel->SetModel( pGfxModel, pSkelModel ); in CreateModel()
237 if ( !pSkelModel ) goto _anim_end; in CreateModel()
243 nw::gfx::ResSkeletalModel resModel = pSkelModel->GetResSkeletalModel(); in CreateModel()
DSmModel.cpp63 SmModel::SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel ) in SetModel() argument
66 m_SkeletalModel = pSkelModel; in SetModel()
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmModel.h47 void SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel );