Searched refs:pShaderBinary (Results 1 – 2 of 2) sorted by relevance
71 GraphicsDrawing::InitializeShader(void* pShaderBinary, size_t binarySize) in InitializeShader() argument75 m_pShaderBinary = pShaderBinary; in InitializeShader()89 glShaderBinary(1, &m_ShaderID, GL_PLATFORM_BINARY_DMP, pShaderBinary, binarySize); in InitializeShader()
303 bool InitializeShader( void* pShaderBinary, size_t binarySize );