Home
last modified time | relevance | path

Searched refs:pModel (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
DGfxCtrl.cpp201 SmModel* pModel = new SmModel(); in CreateModel() local
202 NW_NULL_ASSERT( pModel ); in CreateModel()
224 pModel->SetSceneNode( parentModel->GetSceneNode(), pAddNode ); in CreateModel()
230 pModel->SetSceneNode( m_SceneRoot, pAddNode ); in CreateModel()
236 pModel->SetModel( pGfxModel, pSkelModel ); in CreateModel()
264 pModel->AddAnimEvaluator( evaluator ); in CreateModel()
314 isPushed = m_SmModelInstArray.push_back( pModel ); in CreateModel()
317 return pModel; in CreateModel()
DSmModel.cpp63 SmModel::SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel ) in SetModel() argument
65 m_Model = pModel; in SetModel()
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmModel.h47 void SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel );