Searched refs:pModel (Results 1 – 3 of 3) sorted by relevance
201 SmModel* pModel = new SmModel(); in CreateModel() local202 NW_NULL_ASSERT( pModel ); in CreateModel()224 pModel->SetSceneNode( parentModel->GetSceneNode(), pAddNode ); in CreateModel()230 pModel->SetSceneNode( m_SceneRoot, pAddNode ); in CreateModel()236 pModel->SetModel( pGfxModel, pSkelModel ); in CreateModel()264 pModel->AddAnimEvaluator( evaluator ); in CreateModel()314 isPushed = m_SmModelInstArray.push_back( pModel ); in CreateModel()317 return pModel; in CreateModel()
63 SmModel::SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel ) in SetModel() argument65 m_Model = pModel; in SetModel()
47 void SetModel( nw::gfx::Model* pModel, nw::gfx::SkeletalModel* pSkelModel );