Searched refs:pItemName (Results 1 – 2 of 2) sorted by relevance
251 const char* pItemName,289 bool IsDataLoaded( const char* pItemName, u32 loadFlag = LOAD_ALL ) const;
211 const char* pItemName, in LoadData() argument218 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData()944 bool SoundDataManager::IsDataLoaded( const char* pItemName, u32 loadFlag ) const in IsDataLoaded() argument948 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in IsDataLoaded()