Searched refs:pFindMat (Results 1 – 1 of 1) sorted by relevance
492 if (Material *const pFindMat = pPane->FindMaterialByName(animCont.name, bRecursive)) in Bind() local494 if (! IsBindAnimation(pFindMat, this)) in Bind()496 pCrAnimLink = Bind(pFindMat, pCrAnimLink, i, bDisable); in Bind()833 if (Material *const pFindMat = pPane->FindMaterialByName(animCont.name, bRecursive)) in CalcAnimationNum() local