Searched refs:pFileHead (Results 1 – 2 of 2) sorted by relevance
207 const ut::BinaryFileHeader* pFileHead in LoadTexture() local212 if (!ut::IsValidBinaryFile(pFileHead, res::FILESIGNATURE_CLIM, res::BinaryFileFormatVersion)) in LoadTexture()221 for (int i = 0; i < pFileHead->dataBlocks; ++i) in LoadTexture()223 pBlockHead = ut::GetNextBinaryBlockHeader(pFileHead, pBlockHead); in LoadTexture()
191 … const ut::BinaryFileHeader *const pFileHead = static_cast<const ut::BinaryFileHeader*>(lytResBuf); in Build() local193 if (! ut::IsValidBinaryFile(pFileHead, res::FILESIGNATURE_CLYT, res::BinaryFileFormatVersion)) in Build()206 const void* dataPtr = static_cast<const u8*>(lytResBuf) + pFileHead->headerSize; in Build()207 for (int i = 0; i < pFileHead->dataBlocks; ++i) in Build()