Searched refs:pDispStringBuf (Results 1 – 1 of 1) sorted by relevance
380 void* pDispStringBuf = Layout::AllocMemory(drawBufSize); in AllocStringBuffer() local381 if (NULL == textBuf || NULL == pDispStringBuf) in AllocStringBuffer()387 if (NULL != pDispStringBuf) in AllocStringBuffer()389 Layout::FreeMemory(pDispStringBuf); in AllocStringBuffer()398 pDispStringBuf, in AllocStringBuffer()