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/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h533 for ( int outputIndex = 0; outputIndex < OUTPUT_REG_NUM; ++outputIndex ) in GetShaderOutputRegisterMap() local
535 pOutputFormat[ outputIndex ] = 0x1f1f1f1f; in GetShaderOutputRegisterMap()
542 … for ( int j = 0; outmapInfo.index == outputIndex && j < OUT_ATTR_DIMENTION_MAX; ++j ) in GetShaderOutputRegisterMap()
603 …pOutputFormat[ outputIndex ] = pOutputFormat[ outputIndex ] & ~( 0xff << ( j * 8 ) ) | value << ( … in GetShaderOutputRegisterMap()
607 if (pOutputFormat[ outputIndex ] != 0x1f1f1f1f) in GetShaderOutputRegisterMap()
609 outMask |= ( 1 << outputIndex ); in GetShaderOutputRegisterMap()